Welcome to "Monki Swing", a different infinite runner that pretends to defy its conventions by adding a smart difficulty system and, potentially, an original way to build an agile and changing narrative. Embark with us in the short term development of this experiment and leave your considerations about our game below! These are the current and future features of the project:

Current features...

· Infinite fleet to fight trough. 

· Different ways for the player to express himself trough movement.

· Incremental difficulty designed to react to the playstyle.

Imminent features...

· Playstyle-driven progression system.

 · Original storytelling based on the relation between player and enviroment.

 · Interactive talebook wich structures the events of each run into a changing narrative.

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